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| | Mutex () |
| | Constructs unowned mutex. More...
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| | Mutex (bool initiallyOwned) |
| | Constructor. More...
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| | Mutex (bool initiallyOwned, const String &name) |
| | Constructor. More...
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| |
| void | ReleaseMutex () |
| | Releases the mutex. More...
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| virtual bool | Reset () |
| | Resets mutex state. Not implemented. More...
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| virtual bool | Set () |
| | Set mutex to signalled state. Not implemented. More...
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| |
| virtual bool | WaitOne () override |
| | Locks mutex. Performs unlimited waiting if neccessary. More...
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| virtual bool | WaitOne (int millisecondsTimeout) override |
| | Locks mutex. Performs waiting if neccessary. More...
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| virtual bool | WaitOne (TimeSpan timeout) override |
| | Locks mutex. Performs waiting if neccessary. More...
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| |
Public Member Functions inherited from System::Threading::WaitHandle |
| virtual bool | WaitOne () |
| | Waits for the handle to fire for unlimited period. More...
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| virtual bool | WaitOne (int millisecondsTimeout) |
| | Waits for the handle to fire. More...
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| |
| virtual bool | WaitOne (TimeSpan timeout) |
| | Waits for the handle to fire. More...
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| |
| virtual bool | WaitOne (int millisecondsTimeout, bool exitContext) |
| | Waits for the handle to fire. More...
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| virtual | ~WaitHandle () |
| | Destructor. More...
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| |
| virtual void | Close () |
| | Releases any resource associated with handle. More...
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| wait_handle_t | get_Handle () |
| | Gets handle. More...
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| |
| | Object () |
| | Creates object. Initializes all internal data structures. More...
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| virtual | ~Object () |
| | Destroys object. Frees all internal data structures. More...
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| |
| | Object (Object const &x) |
| | Copy constructor. Doesn't copy anything, really, just initializes new object and enables copy constructing subclasses. More...
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| Object & | operator= (Object const &x) |
| | Assignment operator. Doesn't copy anything, really, just initializes new object and enables copy constructing subclasses. More...
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| Object * | SharedRefAdded () |
| | Increments shared reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
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| int | SharedRefRemovedSafe () |
| | Decrements and returns shared reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
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| int | RemovedSharedRefs (int count) |
| | Decreases shared reference count by specified value. More...
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| Detail::SmartPtrCounter * | WeakRefAdded () |
| | Increments weak reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
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| void | WeakRefRemoved () |
| | Decrements weak reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
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| Detail::SmartPtrCounter * | GetCounter () |
| | Gets reference counter data structure associated with the object. More...
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| int | SharedCount () const |
| | Gets current value of shared reference counter. More...
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| |
| void | Lock () |
| | Implements C# lock() statement locking. Call directly or use LockContext sentry object. More...
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| void | Unlock () |
| | Implements C# lock() statement unlocking. Call directly or use LockContext sentry object. More...
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| virtual bool | Equals (ptr obj) |
| | Compares objects using C# Object.Equals semantics. More...
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| virtual int32_t | GetHashCode () const |
| | Analog of C# Object.GetHashCode() method. Enables hashing of custom objects. More...
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| virtual String | ToString () const |
| | Analog of C# Object.ToString() method. Enables converting custom objects to string. More...
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| virtual ptr | MemberwiseClone () const |
| | Analog of C# Object.MemberwiseClone() method. Enables cloning custom types. More...
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| virtual const TypeInfo & | GetType () const |
| | Gets actual type of object. Analog of C# System.Object.GetType() call. More...
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| virtual bool | Is (const TypeInfo &targetType) const |
| | Check if object represents an instance of type described by targetType. Analog of C# 'is' operator. More...
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| virtual void | SetTemplateWeakPtr (uint32_t argument) |
| | Set n'th template argument a weak pointer (rather than shared). Allows switching pointers in containers to weak mode. More...
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| virtual bool | FastCast (const Details::FastRttiBase &helper, void **out_ptr) const |
| | For internal purposes only. More...
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| template<> |
| bool | ReferenceEquals (String const &str, std::nullptr_t) |
| | Specialization of Object::ReferenceEquals for case of string and nullptr. More...
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| template<> |
| bool | ReferenceEquals (String const &str1, String const &str2) |
| | Specialization of Object::ReferenceEquals for case of strings. More...
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| static bool | Remove (const String &mutexName) |
| | Erases a named mutex from the system. More...
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Static Public Member Functions inherited from System::Threading::WaitHandle |
| static bool | WaitAll (const System::ArrayPtr< System::SharedPtr< WaitHandle > > &waitHandles, int millisecondsTimeout) |
| | Waits for all handles to fire. More...
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| static bool | WaitAll (const System::ArrayPtr< System::SharedPtr< WaitHandle > > &waitHandles, TimeSpan timeout) |
| | Waits for all handles to fire. More...
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| static bool | WaitAll (const System::ArrayPtr< System::SharedPtr< WaitHandle > > &waitHandles) |
| | Waits for all handles to fire. More...
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| static int | WaitAny (const System::ArrayPtr< System::SharedPtr< WaitHandle > > &waitHandles, int millisecondsTimeout) |
| | Waits for any of the handles to fire. More...
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| static int | WaitAny (const System::ArrayPtr< System::SharedPtr< WaitHandle > > &waitHandles, TimeSpan timeout) |
| | Waits for any of the handles to fire. More...
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| static int | WaitAny (const System::ArrayPtr< System::SharedPtr< WaitHandle > > &waitHandles) |
| | Waits for any of the handles to fire. More...
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| static bool | ReferenceEquals (ptr const &objA, ptr const &objB) |
| | Compares objects by reference. More...
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| |
| template<typename T > |
| static std::enable_if<!IsSmartPtr< T >::value, bool >::type | ReferenceEquals (T const &objA, T const &objB) |
| | Compares objects by reference. More...
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| |
| template<typename T > |
| static std::enable_if<!IsSmartPtr< T >::value, bool >::type | ReferenceEquals (T const &objA, std::nullptr_t) |
| | Reference-compares value type object with nullptr. More...
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| |
| template<typename T1 , typename T2 > |
| static std::enable_if< IsSmartPtr< T1 >::value &&IsSmartPtr< T2 >::value, bool >::type | Equals (T1 const &objA, T2 const &objB) |
| | Compares reference type objects in C# style. More...
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| |
| template<typename T1 , typename T2 > |
| static std::enable_if<!IsSmartPtr< T1 >::value &&!IsSmartPtr< T2 >::value, bool >::type | Equals (T1 const &objA, T2 const &objB) |
| | Compares value type objects in C# style. More...
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| static const TypeInfo & | Type () |
| | Implements C# typeof(System.Object) construct. More...
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| template<> |
| bool | Equals (float const &objA, float const &objB) |
| | Emulates C#-style floating point comparison where two NaNs are considered equal even though according to IEC 60559:1989 NaN is not equal to any value, including NaN. More...
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| |
| template<> |
| bool | Equals (double const &objA, double const &objB) |
| | Emulates C#-style floating point comparison where two NaNs are considered equal even though according to IEC 60559:1989 NaN is not equal to any value, including NaN. More...
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Mutex implemnetation. Objects of this class should only be allocated using System::MakeObject() function. Never create instance of this type on stack or using operator new, as it will result in runtime errors and/or assertion faults. Always wrap this class into System::SmartPtr pointer and use this pointer to pass it to functions as argument.
#include "system/threading/mutex.h"
#include "system/threading/thread.h"
#include "system/console.h"
#include "system/convert.h"
#include "system/smart_ptr.h"
#include "system/string.h"
int main()
{
auto mutex = System::MakeObject<System::Threading::Mutex>();
const int THREADS_COUNT = 3;
std::vector<System::SharedPtr<System::Threading::Thread>> threads;
threads.reserve(THREADS_COUNT);
for (auto i = 0; i < THREADS_COUNT; ++i)
{
threads.push_back(System::MakeObject<System::Threading::Thread>([&mutex, &str]()
{
mutex->WaitOne();
mutex->ReleaseMutex();
}));
threads[i]->Start();
}
return 0;
}
static void WriteLine()
Outputs the current line terminator to the standard output stream.
String class used across the library. Is a substitute for C# System.String when translating code....
Definition: string.h:122
static void Sleep(int millisecondsTimeout)
Stops current thread for specified timeout.
static int GetCurrentThreadId()
Gets identifier of current thread.
static String ToString(int8_t value)
Converts the specified value to its string representation.
static String get_NewLine()
Returns the newline string set for the current environment.