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| Thread () |
| Constructor. More...
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| Thread (ThreadStart thread_function) |
| Constructor. More...
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| Thread (ParameterizedThreadStart thread_function) |
| Constructor. More...
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Thread & | operator= (const Thread &t) |
| Copies TLS data from different thread. More...
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| Thread (Thread &t) |
| Copy constructor. More...
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virtual | ~Thread () |
| Destructor. More...
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SharedPtr< Globalization::CultureInfo > | get_CurrentCulture () |
| Gets thread culture. More...
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void | set_CurrentCulture (const SharedPtr< Globalization::CultureInfo > &ci) |
| Sets thread culture. More...
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SharedPtr< Globalization::CultureInfo > | get_CurrentUICulture () |
| Gets user interface culture used by thread. More...
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void | set_CurrentUICulture (const SharedPtr< Globalization::CultureInfo > &ci) |
| Sets user interface culture used by thread. More...
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bool | get_IsAlive () |
| Checks whether thread is alive. More...
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bool | get_IsBackground () |
| Checks whether thread is background. More...
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void | set_IsBackground (bool is_background) |
| Sets thread to background or foreground. More...
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bool | get_IsThreadPoolThread () |
| Checks if thread is owned by a thread pool. More...
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int | get_ManagedThreadId () const |
| Gets identifier of thread. Can be got from OS, but if OS thread identifier exceeds int limits, ids of threads can intersect. More...
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System::String | get_Name () |
| Gets thread name. More...
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void | set_Name (const System::String &name) |
| Sets thread name. More...
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ThreadState | get_ThreadState () |
| Gets thread state. More...
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void | Join () |
| Joins managed thread. Performs unlimited waiting if required. More...
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bool | Join (int millisecondsTimeout) |
| Joins managed thread. Performs limited waiting. More...
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bool | Join (TimeSpan timeout) |
| Joins managed thread. Performs limited waiting. More...
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void | Start () |
| Starts thread using null argument object. More...
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void | Start (const System::SharedPtr< System::Object > &o) |
| Starts thread. More...
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void | Abort () |
| Aborts thread. Not implemented. More...
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void | Interrupt () |
| Interrupt thread. Not implemented. More...
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virtual int | GetHashCode () const override |
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| Object () |
| Creates object. Initializes all internal data structures. More...
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virtual | ~Object () |
| Destroys object. Frees all internal data structures. More...
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| Object (Object const &x) |
| Copy constructor. Doesn't copy anything, really, just initializes new object and enables copy constructing subclasses. More...
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Object & | operator= (Object const &x) |
| Assignment operator. Doesn't copy anything, really, just initializes new object and enables copy constructing subclasses. More...
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Object * | SharedRefAdded () |
| Increments shared reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
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int | SharedRefRemovedSafe () |
| Decrements and returns shared reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
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int | RemovedSharedRefs (int count) |
| Decreases shared reference count by specified value. More...
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Detail::SmartPtrCounter * | WeakRefAdded () |
| Increments weak reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
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void | WeakRefRemoved () |
| Decrements weak reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
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Detail::SmartPtrCounter * | GetCounter () |
| Gets reference counter data structure associated with the object. More...
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int | SharedCount () const |
| Gets current value of shared reference counter. More...
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void | Lock () |
| Implements C# lock() statement locking. Call directly or use LockContext sentry object. More...
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void | Unlock () |
| Implements C# lock() statement unlocking. Call directly or use LockContext sentry object. More...
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virtual bool | Equals (ptr obj) |
| Compares objects using C# Object.Equals semantics. More...
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virtual int32_t | GetHashCode () const |
| Analog of C# Object.GetHashCode() method. Enables hashing of custom objects. More...
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virtual String | ToString () const |
| Analog of C# Object.ToString() method. Enables converting custom objects to string. More...
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virtual ptr | MemberwiseClone () const |
| Analog of C# Object.MemberwiseClone() method. Enables cloning custom types. More...
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virtual const TypeInfo & | GetType () const |
| Gets actual type of object. Analog of C# System.Object.GetType() call. More...
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virtual bool | Is (const TypeInfo &targetType) const |
| Check if object represents an instance of type described by targetType. Analog of C# 'is' operator. More...
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virtual void | SetTemplateWeakPtr (uint32_t argument) |
| Set n'th template argument a weak pointer (rather than shared). Allows switching pointers in containers to weak mode. More...
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virtual bool | FastCast (const Details::FastRttiBase &helper, void **out_ptr) const |
| For internal purposes only. More...
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template<> |
bool | ReferenceEquals (String const &str, std::nullptr_t) |
| Specialization of Object::ReferenceEquals for case of string and nullptr. More...
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template<> |
bool | ReferenceEquals (String const &str1, String const &str2) |
| Specialization of Object::ReferenceEquals for case of strings. More...
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static System::SharedPtr< Thread > | get_CurrentThread () |
| Gets object which describes current thread. More...
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static void | Sleep (int millisecondsTimeout) |
| Stops current thread for specified timeout. More...
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static void | Sleep (TimeSpan timeout) |
| Stops current thread for specified timeout. More...
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static void | SpinWait (int iterations) |
| Waits for specific number of loop iterations. More...
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static bool | Yield () |
| Yields thread. More...
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static int | GetCurrentThreadId () |
| Gets identifier of current thread. More...
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static void | MemoryBarrier () |
| Synchronizes memory access. More...
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static bool | ReferenceEquals (ptr const &objA, ptr const &objB) |
| Compares objects by reference. More...
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template<typename T > |
static std::enable_if<!IsSmartPtr< T >::value, bool >::type | ReferenceEquals (T const &objA, T const &objB) |
| Compares objects by reference. More...
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template<typename T > |
static std::enable_if<!IsSmartPtr< T >::value, bool >::type | ReferenceEquals (T const &objA, std::nullptr_t) |
| Reference-compares value type object with nullptr. More...
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template<typename T1 , typename T2 > |
static std::enable_if< IsSmartPtr< T1 >::value &&IsSmartPtr< T2 >::value, bool >::type | Equals (T1 const &objA, T2 const &objB) |
| Compares reference type objects in C# style. More...
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template<typename T1 , typename T2 > |
static std::enable_if<!IsSmartPtr< T1 >::value &&!IsSmartPtr< T2 >::value, bool >::type | Equals (T1 const &objA, T2 const &objB) |
| Compares value type objects in C# style. More...
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static const TypeInfo & | Type () |
| Implements C# typeof(System.Object) construct. More...
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template<> |
bool | Equals (float const &objA, float const &objB) |
| Emulates C#-style floating point comparison where two NaNs are considered equal even though according to IEC 60559:1989 NaN is not equal to any value, including NaN. More...
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template<> |
bool | Equals (double const &objA, double const &objB) |
| Emulates C#-style floating point comparison where two NaNs are considered equal even though according to IEC 60559:1989 NaN is not equal to any value, including NaN. More...
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Thread implementation. Objects of this class should only be allocated using System::MakeObject() function. Never create instance of this type on stack or using operator new, as it will result in runtime errors and/or assertion faults. Always wrap this class into System::SmartPtr pointer and use this pointer to pass it to functions as argument.
#include "system/threading/thread.h"
#include "system/smart_ptr.h"
int main()
{
auto thread = System::MakeObject<System::Threading::Thread>([]()
{
});
thread->Start();
thread->Join();
return 0;
}
static void Sleep(int millisecondsTimeout)
Stops current thread for specified timeout.
static int GetCurrentThreadId()
Gets identifier of current thread.