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| const System::TypeInfo & | GetType () const override |
| | Gets actual type of object. Analog of C# System.Object.GetType() call. More...
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| bool | Is (const System::TypeInfo &target) const override |
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| virtual String | get_Message () const |
| | Returns the string containing the error destcription. More...
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| virtual String | get_StackTrace () const |
| | Returns the string containing the stack trace. More...
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| virtual ExceptionWrapper< Details_Exception > | get_InnerException () const |
| | Returns a reference to the object representing the inner exception. More...
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| virtual ExceptionWrapper< Details_Exception > | GetBaseException () const |
| | Returns the copy of Exception object representing the inner-most exception. More...
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| int32_t | get_HResult () const |
| | Returns a 32-bit integer value which is a HRESULT code associated with the exception reprsented by the current object. More...
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| void | set_HResult (int32_t value) |
| | Sets HRESULT, a coded numerical value that is assigned to a specific exception. More...
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| virtual String | ToString () const override |
| | Returns the string representation of the current object. More...
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| virtual const char * | what () const noexcept |
| | Implements what() method which is called by ExceptionWrapper class. Despite of the fact that this class is not inherited from std::exception derived classes can use protected/private members to implement their logic. Moving this method implementation to the ExceptionWrapper may broke that logic. More...
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| virtual void | DoThrow (const ExceptionPtr &self) const |
| | Throws exception instance wrapped by exception wrapper. More...
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| | Object () |
| | Creates object. Initializes all internal data structures. More...
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| virtual | ~Object () |
| | Destroys object. Frees all internal data structures. More...
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| | Object (Object const &x) |
| | Copy constructor. Doesn't copy anything, really, just initializes new object and enables copy constructing subclasses. More...
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| Object & | operator= (Object const &x) |
| | Assignment operator. Doesn't copy anything, really, just initializes new object and enables copy constructing subclasses. More...
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| Object * | SharedRefAdded () |
| | Increments shared reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
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| int | SharedRefRemovedSafe () |
| | Decrements and returns shared reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
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| int | RemovedSharedRefs (int count) |
| | Decreases shared reference count by specified value. More...
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| Detail::SmartPtrCounter * | WeakRefAdded () |
| | Increments weak reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
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| void | WeakRefRemoved () |
| | Decrements weak reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
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| Detail::SmartPtrCounter * | GetCounter () |
| | Gets reference counter data structure associated with the object. More...
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| int | SharedCount () const |
| | Gets current value of shared reference counter. More...
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| void | Lock () |
| | Implements C# lock() statement locking. Call directly or use LockContext sentry object. More...
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| void | Unlock () |
| | Implements C# lock() statement unlocking. Call directly or use LockContext sentry object. More...
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| virtual bool | Equals (ptr obj) |
| | Compares objects using C# Object.Equals semantics. More...
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| virtual int32_t | GetHashCode () const |
| | Analog of C# Object.GetHashCode() method. Enables hashing of custom objects. More...
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| virtual String | ToString () const |
| | Analog of C# Object.ToString() method. Enables converting custom objects to string. More...
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| virtual ptr | MemberwiseClone () const |
| | Analog of C# Object.MemberwiseClone() method. Enables cloning custom types. More...
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| virtual const TypeInfo & | GetType () const |
| | Gets actual type of object. Analog of C# System.Object.GetType() call. More...
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| virtual bool | Is (const TypeInfo &targetType) const |
| | Check if object represents an instance of type described by targetType. Analog of C# 'is' operator. More...
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| virtual void | SetTemplateWeakPtr (uint32_t argument) |
| | Set n'th template argument a weak pointer (rather than shared). Allows switching pointers in containers to weak mode. More...
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| virtual bool | FastCast (const Details::FastRttiBase &helper, void **out_ptr) const |
| | For internal purposes only. More...
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| template<> |
| bool | ReferenceEquals (String const &str, std::nullptr_t) |
| | Specialization of Object::ReferenceEquals for case of string and nullptr. More...
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| template<> |
| bool | ReferenceEquals (String const &str1, String const &str2) |
| | Specialization of Object::ReferenceEquals for case of strings. More...
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| static const System::TypeInfo & | Type () |
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| static bool | ReferenceEquals (ptr const &objA, ptr const &objB) |
| | Compares objects by reference. More...
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| template<typename T > |
| static std::enable_if<!IsSmartPtr< T >::value, bool >::type | ReferenceEquals (T const &objA, T const &objB) |
| | Compares objects by reference. More...
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| template<typename T > |
| static std::enable_if<!IsSmartPtr< T >::value, bool >::type | ReferenceEquals (T const &objA, std::nullptr_t) |
| | Reference-compares value type object with nullptr. More...
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| template<typename T1 , typename T2 > |
| static std::enable_if< IsSmartPtr< T1 >::value &&IsSmartPtr< T2 >::value, bool >::type | Equals (T1 const &objA, T2 const &objB) |
| | Compares reference type objects in C# style. More...
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| template<typename T1 , typename T2 > |
| static std::enable_if<!IsSmartPtr< T1 >::value &&!IsSmartPtr< T2 >::value, bool >::type | Equals (T1 const &objA, T2 const &objB) |
| | Compares value type objects in C# style. More...
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| static const TypeInfo & | Type () |
| | Implements C# typeof(System.Object) construct. More...
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| template<> |
| bool | Equals (float const &objA, float const &objB) |
| | Emulates C#-style floating point comparison where two NaNs are considered equal even though according to IEC 60559:1989 NaN is not equal to any value, including NaN. More...
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| template<> |
| bool | Equals (double const &objA, double const &objB) |
| | Emulates C#-style floating point comparison where two NaNs are considered equal even though according to IEC 60559:1989 NaN is not equal to any value, including NaN. More...
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