Provides the basic functionality for propagating a synchronization context across various synchronization operations.
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| | SynchronizationContext () |
| | Constructs a new instance of SynchronizationContext. More...
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| virtual void | Post (SendOrPostCallback d, SharedPtr< Object > state) |
| | Runs callback asynchronously. More...
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| virtual void | Send (SendOrPostCallback d, SharedPtr< Object > state) |
| | Runs callback synchronously. More...
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| | Object () |
| | Creates object. Initializes all internal data structures. More...
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| virtual | ~Object () |
| | Destroys object. Frees all internal data structures. More...
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| | Object (Object const &x) |
| | Copy constructor. Doesn't copy anything, really, just initializes new object and enables copy constructing subclasses. More...
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| Object & | operator= (Object const &x) |
| | Assignment operator. Doesn't copy anything, really, just initializes new object and enables copy constructing subclasses. More...
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| Object * | SharedRefAdded () |
| | Increments shared reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
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| int | SharedRefRemovedSafe () |
| | Decrements and returns shared reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
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| int | RemovedSharedRefs (int count) |
| | Decreases shared reference count by specified value. More...
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| Detail::SmartPtrCounter * | WeakRefAdded () |
| | Increments weak reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
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| void | WeakRefRemoved () |
| | Decrements weak reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
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| Detail::SmartPtrCounter * | GetCounter () |
| | Gets reference counter data structure associated with the object. More...
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| int | SharedCount () const |
| | Gets current value of shared reference counter. More...
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| void | Lock () |
| | Implements C# lock() statement locking. Call directly or use LockContext sentry object. More...
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| void | Unlock () |
| | Implements C# lock() statement unlocking. Call directly or use LockContext sentry object. More...
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| virtual bool | Equals (ptr obj) |
| | Compares objects using C# Object.Equals semantics. More...
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| virtual int32_t | GetHashCode () const |
| | Analog of C# Object.GetHashCode() method. Enables hashing of custom objects. More...
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| virtual String | ToString () const |
| | Analog of C# Object.ToString() method. Enables converting custom objects to string. More...
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| virtual ptr | MemberwiseClone () const |
| | Analog of C# Object.MemberwiseClone() method. Enables cloning custom types. More...
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| virtual const TypeInfo & | GetType () const |
| | Gets actual type of object. Analog of C# System.Object.GetType() call. More...
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| virtual bool | Is (const TypeInfo &targetType) const |
| | Check if object represents an instance of type described by targetType. Analog of C# 'is' operator. More...
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| virtual void | SetTemplateWeakPtr (uint32_t argument) |
| | Set n'th template argument a weak pointer (rather than shared). Allows switching pointers in containers to weak mode. More...
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| virtual bool | FastCast (const Details::FastRttiBase &helper, void **out_ptr) const |
| | For internal purposes only. More...
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| template<> |
| bool | ReferenceEquals (String const &str, std::nullptr_t) |
| | Specialization of Object::ReferenceEquals for case of string and nullptr. More...
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| template<> |
| bool | ReferenceEquals (String const &str1, String const &str2) |
| | Specialization of Object::ReferenceEquals for case of strings. More...
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| static const SharedPtr< SynchronizationContext > & | get_Current () |
| | Gets the synchronization context for the current thread. More...
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| static void | SetSynchronizationContext (const SharedPtr< SynchronizationContext > &syncContext) |
| | Sets the synchronization context for the current thread. More...
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| static bool | ReferenceEquals (ptr const &objA, ptr const &objB) |
| | Compares objects by reference. More...
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| template<typename T > |
| static std::enable_if<!IsSmartPtr< T >::value, bool >::type | ReferenceEquals (T const &objA, T const &objB) |
| | Compares objects by reference. More...
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| template<typename T > |
| static std::enable_if<!IsSmartPtr< T >::value, bool >::type | ReferenceEquals (T const &objA, std::nullptr_t) |
| | Reference-compares value type object with nullptr. More...
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| template<typename T1 , typename T2 > |
| static std::enable_if< IsSmartPtr< T1 >::value &&IsSmartPtr< T2 >::value, bool >::type | Equals (T1 const &objA, T2 const &objB) |
| | Compares reference type objects in C# style. More...
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| template<typename T1 , typename T2 > |
| static std::enable_if<!IsSmartPtr< T1 >::value &&!IsSmartPtr< T2 >::value, bool >::type | Equals (T1 const &objA, T2 const &objB) |
| | Compares value type objects in C# style. More...
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| static const TypeInfo & | Type () |
| | Implements C# typeof(System.Object) construct. More...
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| template<> |
| bool | Equals (float const &objA, float const &objB) |
| | Emulates C#-style floating point comparison where two NaNs are considered equal even though according to IEC 60559:1989 NaN is not equal to any value, including NaN. More...
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| bool | Equals (double const &objA, double const &objB) |
| | Emulates C#-style floating point comparison where two NaNs are considered equal even though according to IEC 60559:1989 NaN is not equal to any value, including NaN. More...
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Provides the basic functionality for propagating a synchronization context across various synchronization operations.
This class enables the propagation of synchronization context between threads and is used to marshal callbacks or invocations to the appropriate thread or synchronization context.
- Note
- Dummy implementation.