CodePorting.Translator Cs2Cpp
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System::Buffers::MemoryManager< T > Class Template Referenceabstract

Provides an abstraction for managing memory blocks. More...

#include <memory_manager.h>

Inherits System::IDisposable.

Inherited by System::Details::ArrayMemoryManager< T >.

Public Member Functions

virtual Memory< T > get_Memory ()
 Returns a Memory<T>. More...
 
virtual Span< T > GetSpan ()=0
 Returns a span wrapping the underlying memory. More...
 
virtual MemoryHandle Pin (int32_t elementIndex=0)=0
 Returns a handle to the memory that has been pinned so its address can be taken. More...
 
virtual void Unpin ()=0
 Indicates the memory can be moved again; unpins previously pinned memory. More...
 
void Dispose () override
 Disposes the memory manager and releases any resources it holds. More...
 
virtual void Dispose ()
 Does nothing. More...
 
- Public Member Functions inherited from System::Object
 Object ()
 Creates object. Initializes all internal data structures. More...
 
virtual ~Object ()
 Destroys object. Frees all internal data structures. More...
 
 Object (Object const &x)
 Copy constructor. Doesn't copy anything, really, just initializes new object and enables copy constructing subclasses. More...
 
Objectoperator= (Object const &x)
 Assignment operator. Doesn't copy anything, really, just initializes new object and enables copy constructing subclasses. More...
 
ObjectSharedRefAdded ()
 Increments shared reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
 
int SharedRefRemovedSafe ()
 Decrements and returns shared reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
 
int RemovedSharedRefs (int count)
 Decreases shared reference count by specified value. More...
 
Detail::SmartPtrCounter * WeakRefAdded ()
 Increments weak reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
 
void WeakRefRemoved ()
 Decrements weak reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
 
Detail::SmartPtrCounter * GetCounter ()
 Gets reference counter data structure associated with the object. More...
 
int SharedCount () const
 Gets current value of shared reference counter. More...
 
void Lock ()
 Implements C# lock() statement locking. Call directly or use LockContext sentry object. More...
 
void Unlock ()
 Implements C# lock() statement unlocking. Call directly or use LockContext sentry object. More...
 
virtual bool Equals (ptr obj)
 Compares objects using C# Object.Equals semantics. More...
 
virtual int32_t GetHashCode () const
 Analog of C# Object.GetHashCode() method. Enables hashing of custom objects. More...
 
virtual String ToString () const
 Analog of C# Object.ToString() method. Enables converting custom objects to string. More...
 
virtual ptr MemberwiseClone () const
 Analog of C# Object.MemberwiseClone() method. Enables cloning custom types. More...
 
virtual const TypeInfoGetType () const
 Gets actual type of object. Analog of C# System.Object.GetType() call. More...
 
virtual bool Is (const TypeInfo &targetType) const
 Check if object represents an instance of type described by targetType. Analog of C# 'is' operator. More...
 
virtual void SetTemplateWeakPtr (uint32_t argument)
 Set n'th template argument a weak pointer (rather than shared). Allows switching pointers in containers to weak mode. More...
 
virtual bool FastCast (const Details::FastRttiBase &helper, void **out_ptr) const
 For internal purposes only. More...
 
template<>
bool ReferenceEquals (String const &str, std::nullptr_t)
 Specialization of Object::ReferenceEquals for case of string and nullptr. More...
 
template<>
bool ReferenceEquals (String const &str1, String const &str2)
 Specialization of Object::ReferenceEquals for case of strings. More...
 

Protected Member Functions

Memory< T > CreateMemory (int length) const
 Creates a Memory<T> instance representing this MemoryManager starting at offset 0. More...
 
Memory< T > CreateMemory (int start, int length)
 Creates a Memory<T> instance representing a sub-range of this MemoryManager. More...
 
virtual void Dispose (bool disposing)=0
 Releases resources held by the manager. More...
 

Additional Inherited Members

- Public Types inherited from System::Object
typedef SmartPtr< Objectptr
 Alias for smart pointer type. More...
 
- Static Public Member Functions inherited from System::Object
static bool ReferenceEquals (ptr const &objA, ptr const &objB)
 Compares objects by reference. More...
 
template<typename T >
static std::enable_if<!IsSmartPtr< T >::value, bool >::type ReferenceEquals (T const &objA, T const &objB)
 Compares objects by reference. More...
 
template<typename T >
static std::enable_if<!IsSmartPtr< T >::value, bool >::type ReferenceEquals (T const &objA, std::nullptr_t)
 Reference-compares value type object with nullptr. More...
 
template<typename T1 , typename T2 >
static std::enable_if< IsSmartPtr< T1 >::value &&IsSmartPtr< T2 >::value, bool >::type Equals (T1 const &objA, T2 const &objB)
 Compares reference type objects in C# style. More...
 
template<typename T1 , typename T2 >
static std::enable_if<!IsSmartPtr< T1 >::value &&!IsSmartPtr< T2 >::value, bool >::type Equals (T1 const &objA, T2 const &objB)
 Compares value type objects in C# style. More...
 
static const TypeInfoType ()
 Implements C# typeof(System.Object) construct. More...
 
template<>
bool Equals (float const &objA, float const &objB)
 Emulates C#-style floating point comparison where two NaNs are considered equal even though according to IEC 60559:1989 NaN is not equal to any value, including NaN. More...
 
template<>
bool Equals (double const &objA, double const &objB)
 Emulates C#-style floating point comparison where two NaNs are considered equal even though according to IEC 60559:1989 NaN is not equal to any value, including NaN. More...
 

Detailed Description

template<typename T>
class System::Buffers::MemoryManager< T >

Provides an abstraction for managing memory blocks.

Template Parameters
TThe type of elements in the memory.

Member Function Documentation

◆ CreateMemory() [1/2]

template<typename T >
Memory< T > System::Buffers::MemoryManager< T >::CreateMemory ( int  length) const
inlineprotected

Creates a Memory<T> instance representing this MemoryManager starting at offset 0.

Parameters
lengthThe element count in the memory, starting at offset 0.

◆ CreateMemory() [2/2]

template<typename T >
Memory< T > System::Buffers::MemoryManager< T >::CreateMemory ( int  start,
int  length 
)
inlineprotected

Creates a Memory<T> instance representing a sub-range of this MemoryManager.

Parameters
startThe offset to the element at which the returned memory starts.
lengthThe element count in the memory, starting at element offset start.

◆ Dispose() [1/2]

template<typename T >
void System::Buffers::MemoryManager< T >::Dispose ( )
inlineoverridevirtual

Disposes the memory manager and releases any resources it holds.

Reimplemented from System::IDisposable.

◆ Dispose() [2/2]

template<typename T >
virtual void System::Buffers::MemoryManager< T >::Dispose ( bool  disposing)
protectedpure virtual

Releases resources held by the manager.

Parameters
disposingTrue when called from Dispose(), false when called from destructor.

◆ get_Memory()

template<typename T >
virtual Memory< T > System::Buffers::MemoryManager< T >::get_Memory ( )
inlinevirtual

Returns a Memory<T>.

◆ GetSpan()

template<typename T >
virtual Span< T > System::Buffers::MemoryManager< T >::GetSpan ( )
pure virtual

Returns a span wrapping the underlying memory.

◆ Pin()

template<typename T >
virtual MemoryHandle System::Buffers::MemoryManager< T >::Pin ( int32_t  elementIndex = 0)
pure virtual

Returns a handle to the memory that has been pinned so its address can be taken.

Parameters
elementIndexThe offset to the element within the memory at which the returned MemoryHandle points. Defaults to 0.

◆ Unpin()

template<typename T >
virtual void System::Buffers::MemoryManager< T >::Unpin ( )
pure virtual

Indicates the memory can be moved again; unpins previously pinned memory.