CodePorting.Translator Cs2Cpp
CodePorting.Translator.Cs2Cpp.Framework
wrap_mode.h
1
2#ifndef _aspose_drawing_drawing2d_wrap_mode_h_
3#define _aspose_drawing_drawing2d_wrap_mode_h_
4
5#include <system/enum.h>
6
7namespace System { namespace Drawing { namespace Drawing2D {
9 enum class WrapMode {
11 Tile = 0,
13 TileFlipX = 1,
15 TileFlipY = 2,
17 TileFlipXY = 3,
19 Clamp = 4
20 };
21}}}
22
25template<>
26struct EnumMetaInfo<System::Drawing::Drawing2D::WrapMode>
27{
30 static ASPOSECPP_SHARED_API const std::array<std::pair<System::Drawing::Drawing2D::WrapMode, const char_t*>, 5>& values();
31};
32
33#endif
WrapMode
Specifies how a texture or a gradient is tiled when it is smaller than the area being filled.
Definition: wrap_mode.h:9
@ Clamp
Clamps the texture or gradient to the object boundary.
@ TileFlipY
Reverses the texture or gradient vertically and then tiles the texture or gradient.
@ TileFlipX
Reverses the texture or gradient horizontally and then tiles the texture or gradient.
@ Tile
Tiles the gradient or texture.
@ TileFlipXY
Reverses the texture or gradient horizontally and vertically and then tiles the texture or gradient.
Definition: db_command.h:9