2#ifndef _aspose_drawing_drawing2d_wrap_mode_h_
3#define _aspose_drawing_drawing2d_wrap_mode_h_
5#include <system/enum.h>
7namespace System {
namespace Drawing {
namespace Drawing2D {
26struct EnumMetaInfo<
System::Drawing::Drawing2D::WrapMode>
30 static ASPOSECPP_SHARED_API
const std::array<std::pair<System::Drawing::Drawing2D::WrapMode, const char_t*>, 5>& values();
WrapMode
Specifies how a texture or a gradient is tiled when it is smaller than the area being filled.
Definition: wrap_mode.h:9
@ Clamp
Clamps the texture or gradient to the object boundary.
@ TileFlipY
Reverses the texture or gradient vertically and then tiles the texture or gradient.
@ TileFlipX
Reverses the texture or gradient horizontally and then tiles the texture or gradient.
@ Tile
Tiles the gradient or texture.
@ TileFlipXY
Reverses the texture or gradient horizontally and vertically and then tiles the texture or gradient.
Definition: db_command.h:9