CodePorting.Translator Cs2Cpp
CodePorting.Translator.Cs2Cpp.Framework
zlib_stream.h
1
2#pragma once
3
4#include <system/io/stream.h>
5
6#include <system/io/compression/details/zlib_compression_flags.h>
7#include <system/io/compression/details/flush_type.h>
8#include <system/io/compression/details/zlib_base_stream.h>
9
10namespace Aspose { namespace Zip {
11
13class ASPOSECPP_SHARED_CLASS ZlibStream : public ZlibBaseStream
14{
16 RTTI_INFO(Aspose::Zip::ZlibStream, ::System::BaseTypesInfo<::Aspose::Zip::ZlibBaseStream>);
17
18public:
21
25 ASPOSECPP_SHARED_API ZlibStream(const System::IO::Stream::Ptr& stream, CompressionMode mode);
30 ASPOSECPP_SHARED_API ZlibStream(const System::IO::Stream::Ptr& stream, CompressionMode mode, bool leaveOpen);
36 ASPOSECPP_SHARED_API ZlibStream(const System::IO::Stream::Ptr& stream, CompressionMode mode, CompressionLevel level, bool leaveOpen = false);
37
40 ASPOSECPP_SHARED_API bool get_CanSeek() const override;
41
45 static ASPOSECPP_SHARED_API System::ArrayPtr<uint8_t> CompressString(const System::String& s);
49 static ASPOSECPP_SHARED_API System::ArrayPtr<uint8_t> CompressBuffer(const System::ArrayPtr<uint8_t>& b);
53 static ASPOSECPP_SHARED_API System::String UncompressString(const System::ArrayPtr<uint8_t>& compressed);
57 static ASPOSECPP_SHARED_API System::ArrayPtr<uint8_t> UncompressBuffer(const System::ArrayPtr<uint8_t>& compressed);
58
59
60};
61
62}} // namespace Aspose::Zip
Pointer class to wrap types being allocated on heap. Use it to manage memory for classes inheriting O...
Definition: smart_ptr.h:180
String class used across the library. Is a substitute for C# System.String when translating code....
Definition: string.h:122