2#ifndef _aspose_drawing_drawing2d_graphics_state_h_
3#define _aspose_drawing_drawing2d_graphics_state_h_
5#include <system/marshal_by_ref_object.h>
7namespace System {
namespace Drawing {
namespace Drawing2D {
Represents a Graphics object's state. Objects of this class should only be allocated using System::Ma...
Definition: graphics_state.h:12
Provides access to objects across application domain boundaries in remoting-enabled applications....
Definition: marshal_by_ref_object.h:15
Definition: db_command.h:9