4#include <system/object.h>
5#include <system/shared_ptr.h>
7#include <net/socket_address.h>
8#include <net/sockets/address_family.h>
10namespace System {
namespace Details {
11ASPOSECPP_3RD_PARTY_CLASS(io_endpoint_impl);
14namespace System {
namespace Net {
28 typedef ::System::BaseTypesInfo<BaseType> ThisTypeBaseTypesInfo;
30 ASPOSECPP_SHARED_RTTI_INFO_DECL();
42 typedef std::shared_ptr<System::Details::io_endpoint_impl>
ImplPtr;
The abstract class contains a network address. Objects of this class should only be allocated using S...
Definition: end_point.h:21
virtual System::Net::Sockets::AddressFamily get_AddressFamily()
Returns the address family to which the current instance belongs.
std::shared_ptr< System::Details::io_endpoint_impl > ImplPtr
A pointer to implementation.
Definition: end_point.h:42
virtual System::SharedPtr< EndPoint > Create(System::SharedPtr< SocketAddress > socketAddress)
Create a new instance of the EndPoint class using the specified socket address.
virtual ImplPtr GetImpl() const =0
Returns a pointer to implementation.
Base class that enables using methods available for System.Object class in C#. All non-trivial classe...
Definition: object.h:62
Pointer class to wrap types being allocated on heap. Use it to manage memory for classes inheriting O...
Definition: smart_ptr.h:180
AddressFamily
Enumerates the address families.
Definition: address_family.h:12
Definition: db_command.h:9