4#include "system/array.h"
6namespace System {
namespace Drawing {
namespace Drawing2D {
18 m_factors = MakeObject< Array<float> >(1, .0f);
19 m_positions = MakeObject< Array<float> >(1, .0f);
26 m_factors = MakeObject< Array<float> >(count, .0f);
27 m_positions = MakeObject< Array<float> >(count, .0f);
Represents a blend pattern for a LinearGradientBrush object. Objects of this class should only be all...
Definition: blend.h:13
Blend(int count)
Constructs a new instance of Blend class.
Definition: blend.h:24
ArrayPtr< float > m_positions
Blend positions of the gradient.
Definition: blend.h:60
void set_Factors(const ArrayPtr< float > &value)
Sets the array of blend factors of the gradient.
Definition: blend.h:38
Blend()
Constructs a new instance of Blend class.
Definition: blend.h:16
ArrayPtr< float > get_Factors() const
Returns the array of blend factors of the gradient.
Definition: blend.h:31
void set_Positions(const ArrayPtr< float > &value)
Sets the array of blend positions of the gradient.
Definition: blend.h:51
ArrayPtr< float > m_factors
Blend factors of the gradient.
Definition: blend.h:58
ArrayPtr< float > get_Positions() const
Returns the array of blend positions of the gradient.
Definition: blend.h:44
Base class that enables using methods available for System.Object class in C#. All non-trivial classe...
Definition: object.h:62
Pointer class to wrap types being allocated on heap. Use it to manage memory for classes inheriting O...
Definition: smart_ptr.h:180
Definition: db_command.h:9